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Roving Keep (480) (JMP)

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Rarity: C
#: 480
Creature Type or Sub Type: Artifact Creature — Wall
P: 5
T: 7
Rules Text Contains: Defender
7: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn’t have defender.
Flavor: “It wandered slowly across the landscape, calling out in its lonely voice, but no other castles answered its cries.” —Beyond the Great Henge
Set: Jumpstart
Number: 480

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